Omotesando office is ment to be more than an office, As for a high end brand like Kering quality, Design and Culture are essential. Therefore we decided to Gift the Tokyo team a new home, a Tokyo home or BESOU for high end brand like kering. every space is ment to give full access to common areas with maximum light using natural mild colors and materials. MEET WOOD as the main concept natural materials with low CO2 foot print have been used and art corners dedicated to women artists have been designed within the space. All furniture are sustainable materials no leather used and 7th floor consist of a roof garden with flowers to increase bee communities and even japanese plum tree, this floor includes nest like lounge area.
Client/ Design Firm
Shibuya City/Wonderwall
Location
Ebisu, Shibuya, Tokyo
40㎡
Area
CIVIC
Usage Type
Completed, 2019
Status
Sustainability goals for the project
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Reduce waste production as result of design
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Produce a unique design for the brand
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Design within the budget scope
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Be mind full of the energy usage by controlling lightening systems and overall design and zoning
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Use eco friendly and sustainable materials
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Furniture selection will be done by material, recycling strategies and sustainability points.
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Decrease amount of new material usage
Ebisu Toilet
This is a design proposal for a public toilet inside Ebisu Park. The proposal is part of Shibuya City’s THE TOKYO TOILET project.
We kept in mind a facility that distances itself from architectural concepts and elements: an object that stands casually in the park as if it were playground equipment, benches, or trees.
In Japan, the origin of toilets is kawaya, written initially as 川屋 and later 厠 (also pronounced kawaya). Kawaya was a hut (ya 屋) that stood over the river (kawa 川) dating back to the Neolithic times of early Jomon period (10,000 to 6,000 BCE). These huts were of primitive and simple designs, often made of hardened soil or pieces of wood bound together. Trying to envision the appearance and atmosphere of the primitive kawaya of the past, we built an “ambiguous space” that is simultaneously an object and a toilet by randomly combining 15 concrete walls. The spaces between the walls lead users into three different areas designed for men, women, and everyone. The design creates a unique relationship in which users are invited to interact with the facility as if they are playing with a curious piece of playground equipment.